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Blender Skittles Test

Posted on January 12, 2010 by admin

So I tried my hand (quickly)at reproducing the effect of the recent Skittles touch Commercial using Blender’s Particle system to generate the volume of skittles, then using Blender’s game engine/bullet Physics simulator for the falling. If you pay attention, you’ll see some skittles falling through the table surface… not good!

Blender Particle/Bullet Physics Skittles Test from Dwayne Schnell on Vimeo.

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1 to “Blender Skittles Test”

  1. Dannie Seaberry says:

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