I did another little comparison using V-Ray this time to see the performance of the 1090T vs. q9550.
See the pics:
Ignoring the first frame render time, as that includes Max startup, I took the average for both:
Pholus (q9550 @ 3.4GHz with 6GB DDR2) – 8:36 (m:s)
Kraken (1090T @ 3.8GHz with 8GB DDR3) – 5:02
Kraken is 41.5% faster in this case.
If you remember this post, it’s not quite as fast as the i7 2600, but for the price, it’s ok, and good enough for now. IF you look at the render times for frame 1402 on the old post, you’ll figure out that render settings are slightly different, and so is the render time – therefore not a valid comparison, but good food for thought.
I rendered the hummer benchmark scene (http://www.evermotion.org/vbulletin/showthread.php?t=46777) on both my overclocked q9550 and overclocked 1090T, and the results are in: approximately the same per core speed, but since it’s 6 cores vs. 4, the AMD is faster.
Q9550 @ 3.4GHz with 6GB DDR2 ram: 7:44 (with render bucket size changed to 32, and order changed to hilbert)
1090T @ 3.6GHz with 8GB DDR3 ram: 4:34 (32/hilbert).
I will be doing more comparisons, and overclocking the 1090T to 4.0GHz (It wasn’t stable with my initial efforts)… so stay tuned.
The cheap MSI n430 GT video card has a faulty fan, which is going for RMA… and the Mobo won’t boot without video, so It’s turned off for now.
I’ve got an AMD 1090t (6-core) CPU and related parts coming soon, and will be overclocking it – probably to 4.0 – then comparing to my q9550 which is OC’d to 3.4GHz.
It won’t be here until the end of the week, or maybe next week…
I’ll let you know how it compares with vray, mental ray, and scanline renders.
Since Loklo Media is based in Lethbridge, I decided to make a video specific for the Lethbridge Area (and anywhere else).
This uses a 3D model of the Viaduct, with a simplified and highly inaccurate representation of the Coulees and Old Man River in the first sequence, then a “practice” motion graphic animation based Loosely off of an Autodesk sequence, then a couple of paid-for jobs – the Architectural Visualization render of an interior (The exterior was also done, but not shown in this video), and a quick little oil/water separation unit as a process animation.
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